If you have style swatches, it can be really easy to do fast mockups using this. Layer effects (while often overused and gaudy) can be really helpful for design work - need to change the color of an icon that's raster art? Just drop a color overlay on it. The inability to add a mask to layer groups is a big one for me. There are some minor features too that bug me. The source edits will propagate to all the copies automatically. ![]() If I'm defining a user control for a design mockup, and I need to make a change to that control, in Photoshop all I have to do is edit the singular smart object source. Smart objects are another huge feature it's missing - not only the ability to downscale losslessly, but also the ability to edit all replicates at once. Non-destructive editing is the biggest thing GIMP is missing in my opinion, but supposedly the move to GEGL will allow them to start development on this (. The bigger the userbase it has, the better off it will be.īut don't think that it's going to replace Photoshop in the near future. If that's all you use, then great, by all means switch over to Gimp. Look at his parity instructions - every feature is found in Photoshop Essentials. He isn't using the functionality that Photoshop provides, he's using the functionality that Photoshop Essentials provides. "I spend about 90% of my time in Lightroom and only 10% in Photoshop." ![]() This was posted to reddit a couple weeks back, and I'll repeat the same comment I made there.
0 Comments
Leave a Reply. |